Fernández-Aranda, Explicit and Implicit Emotional Expression in Bulimia Nervosa in the Acute State and after Recovery, PLoS ONE (IF: 3.53), vol. Yuan, Modelling Multi-party Interactions among Virtual Characters, Robots and Humans, MIT Presence: Tele-operators and Virtual Environments (Presence) (IF: 0.912), vol. van der Stappen, Hierarchical Structures for Collision Checking between Virtual Characters, Computer Animation and Virtual Worlds Journal (IF: 0.422), Volume 25, Issue 3-4, Pp. Magnenat Thalmann, Human-like Behavior Generation based on Head-arms Model for Robot Tracking External Targets and Body Parts, IEEE Transaction on Cybernetics (IF: 3.236), vol. Magnenat Thalmann, Example-guided Anthropometric Human Body Modeling, The Visual Computer (IF: 1.073), doi: 10.1007/s0037-1, October 2014 Magnenat Thalmann, Reputation Mechanism for E-commerce in Virtual Reality Environments, Electronic Commerce Research and Applications (IF: 1.304), vol. Wu, Stable and Fast Fluid–solid Coupling for Incompressible SPH, Computer Graphics Forum (IF: 1.595), vol. He, Human Motion Capture Data Tailored Transform Coding, IEEE Transactions on Visualization and Computer Graphics (IEEE T-VCG) (IF: 1.919), 25(1): 51-62, February 2015 Magnenat Thalmann, Facial Position and Expression Based Human Computer Interface for Persons with Tetraplegia, IEEE Transactions on Information Technology in Biomedicine (IEEE T-ITB) (IF: 2.072), March 2015 Refereed Papers in International Journals
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